Rationale: This game is geared toward children who have difficulty
letters in words. The more the children are exposed to words the easier
it will be to read words. The goal of the activity is to help children
become more familiar with recognizing letters.
Materials: Paper, markers, contact paper, and the book AlphaBears,
the paper into 14 squares, separate the squares into pairs, for reach
write a letter on one square and draw or paste an animal on the other.
Laminate all squares.
1.) Lay all squares in random order on the table.
2.) The teacher should say "okay we are going to practice some
before we start let's say /b/... /b/.../b/. Now say bear. Good. Now say
/c/... /c/... /c/. Now say cat. Good.
3.) The teacher should now model the activity by saying, " I turned
over a bear and the letter /b/. Does bears start with a /b/... /b/...
Yes it does! I have a match!
4.) Ask for a volunteer and have him/her pick a card and turn it
5.) Have the class participate by holding up the card he/she chose
having them say letter/ animal. Stand beside them and help by making
they are saying each letter correctly.
6.) Let the volunteer turn over cards until he/she finds one that
the first card turned over. The children will learn from each card that
is turned over-even the ones that don't match the first card.
7. Continue to ask for volunteers until all cards are matched up.
8. After playing the game the teacher could have the children write
each letter they just turned over. The teacher would need to walk
and look at each child's work to make sure they understand.
9. Lastly the teacher could read AlphaBear's. The book would need to
emphasize letters (maybe matching words with these).
Reference: Eldredge, J. Lloyd. (1995). Teaching Decoding in Holistic
Classrooms. New Jersey, Prentice Hall Inc. (Pp.53-70).
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